- Android 16 is nearing the end of its testing period, with Beta 3 arriving last month.
- Since then, Google has already shared an additional point release, addressing extant bugs.
- Now Beta 3.2 is landing to fix a few more glitches, including issues with haptics and power consumption.
Before you know it, Android 16 is going to be ready for its stable release. With the arrival of Beta 3 last month, we started crossing the threshold into Platform Stability territory, but even at this late stage there are still some persistent bugs in need of fixes. We saw Google address some of those with Android 16 Beta 3.1, and now we’ve got a fresh crop of bugfixes incoming with Beta 3.2
Just like we saw last time around, there’s not a lot that this release attempts to address, and we’re largely playing cleanup at this point. But even with this very short changelog, Google is still managing to tackle some important-sounding bugs: